Environment Pixel Artist (Godot 4 RPG)
Solus Caelum Studio
Location: Remote · Remote
Posted on October 26, 2026
Listed from r/gameDevClassifieds, original post: https://www.reddit.com/r/gameDevClassifieds/comments/1xfxu1…. Posted this job? Request removal.
A two-person studio is building a dark, grounded late-medieval co-op RPG in Godot 4 with a top-down three-quarter view. The hired artist repaints one cave scene over a supplied base using a fixed 182-colour palette, then writes a short style guide the team can follow. It starts with a paid test, a village scene may follow, and the work runs under a signed contract with an NDA and full rights transfer. Applicants need a top-down environment portfolio and written English or French; AI-generated art is not accepted.