Godot 4 Developer (GDScript)
One more Turn Studios
Location: Spain · Remote
Posted on December 20, 2025
🎮 Godot 4 Developer Wanted (GDScript only)
We’re looking for a Godot 4 developer to join a dark fantasy roguelike RPG during the prototyping phase.
This is a long-term collaboration, paid hourly or per milestone. No rev-share. No C#.
🔧 Requirements Strong experience with Godot 4.x and GDScript Solid UI work using Control nodes Experience with AnimationPlayer and Tweens (UI + gameplay feedback) Able to implement features end-to-end from written specs Comfortable working with and extending an existing codebase Clean, readable code and basic Git workflow
🧠 What you’ll work on Gameplay scripting for a turn-based, grid-based roguelike UI systems: menus, HUDs, tooltips, state-driven interfaces UI and gameplay animations, transitions, feedback Integrating systems into an evolving prototype
➕ Bonus points (not required) Experience with classic dungeon crawlers / traditional roguelikes Knowledge of procedural dungeon generation algorithms Experience with procedural loot or item systems Familiarity with grid-based or turn-based gameplay logic
📍 Project stage Active prototyping Specs provided Focus on execution, not design ownership
📨 How to apply Send: A short intro Links to Godot projects or repos Your availability Your rate model (hourly or milestone)