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Godot 4 Developer (GDScript)

One more Turn Studios

Location: Spain · Remote

Posted on December 20, 2025


🎮 Godot 4 Developer Wanted (GDScript only)

We’re looking for a Godot 4 developer to join a dark fantasy roguelike RPG during the prototyping phase.

This is a long-term collaboration, paid hourly or per milestone. No rev-share. No C#.


🔧 Requirements Strong experience with Godot 4.x and GDScript Solid UI work using Control nodes Experience with AnimationPlayer and Tweens (UI + gameplay feedback) Able to implement features end-to-end from written specs Comfortable working with and extending an existing codebase Clean, readable code and basic Git workflow


🧠 What you’ll work on Gameplay scripting for a turn-based, grid-based roguelike UI systems: menus, HUDs, tooltips, state-driven interfaces UI and gameplay animations, transitions, feedback Integrating systems into an evolving prototype


➕ Bonus points (not required) Experience with classic dungeon crawlers / traditional roguelikes Knowledge of procedural dungeon generation algorithms Experience with procedural loot or item systems Familiarity with grid-based or turn-based gameplay logic


📍 Project stage Active prototyping Specs provided Focus on execution, not design ownership


📨 How to apply Send: A short intro Links to Godot projects or repos Your availability Your rate model (hourly or milestone)