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Programmer for TruWorlds (C#, Godot) — Help Build the Future of User-Generated Worlds

TruWorlds

Location: EST (GMT -5) · Remote

Posted on November 11, 2025


Programmer for TruWorlds (C#, Godot) — Remote

TruWorlds is a next-generation UGC (User-Generated Content) platform inspired by classic Roblox creation tools. We are currently in Closed Testing, with players able to create avatars, buy/make clothing, and prepare for full game launch. We're looking for skilled Godot developers to help build core systems during this early, exciting stage.

Responsibilities

  • Implement gameplay systems in C#
  • Work on multiplayer architecture, optimization, and stability
  • Build in-game tools, UI, and world systems
  • Improve backend gameplay logic and performance
  • Develop features inspired by classic sandbox platforms (all original implementations)

Requirements

  • Strong experience with C#
  • Modern c# .NET software development
  • Proficient with Godot
  • Ability to write clean, modular, scalable systems
  • Comfortable with Microsoft Teams + Discord communication
  • Self-directed and reliable with tasks

Bonus Points: - Familiar with Roblox's creation workflow - Experience with multiplayer programming - Background in sandbox systems, physics, or tool development

Why Join Us

  • Early influence on a platform currently forming its identity
  • Flexible, remote-friendly work structure
  • Passionate, creator-focused team
  • Opportunity to build tools that future players and creators will rely on

How to Apply

Please send a portfolio, plus any relevant Godot/C# samples.

Discord: brady_tw